[OpenGL_test7] f1_Left=11 f1_Top=4 f1_width=400 f1_height=400 f1_mx=-40 f1_my=-76 f1_mz=50 f1_rx=50 f1_ry=92 f1_rz=124 f1_r0=154 f1_a0=100 f1_a1=100 f1_a2=100 f1_a3=100 f1_Test=0 gl_Point_Size=30 glShadeModel=0 GL_DEPTH_TEST=1 GL_BLEND=0 GL_ALPHA_TEST=0 GL_LINE_SMOOTH=0 GL_Polygon_SMOOTH=0 GL_Point_SMOOTH=0 GL_LIGHTING=0 GL_LIGHT0=1 GL_LIGHT1=1 GL_LIGHT2=0 GL_LIGHT3=0 GL_LIGHT4=0 GL_LIGHT5=0 GL_LIGHT6=0 GL_LIGHT7=0 glCullFace=0 GL_FOG=0 GL_Light_MODEL_LOCAL_VIEWER=0 GL_LIGHT_MODEL_TWO_SIDE=0 glAlphaFunc=7 glAlphaFunc_ref=20 glBlendFunc_sfactor=4 glBlendFunc_dfactor=4 glLightModelfv=0 GL_TEXTURE_MIN_FILTER=0 GL_TEXTURE_MAG_FILTER=0 GL_TEXTURE_WRAP_S=0 GL_TEXTURE_WRAP_T=0 glCullFaceBV=0 GL_TEXTURE_ENV_MODE=0 GL_FOG_MODE=0 GL_FOG_HINT=0 glLightModelfv_r=50 glLightModelfv_g=50 glLightModelfv_b=50 glLightModelfv_a=100 GL_FOG_COLOR_R=100 GL_FOG_COLOR_G=100 GL_FOG_COLOR_B=100 GL_FOG_COLOR_A=100 GL_FOG_Density=100 GL_FOG_START=0 GL_FOG_End=100 GL_LIGHT_Quelle=1 GL_LIGHT0_GL_POSITION_X=-24 GL_LIGHT0_GL_POSITION_Y=-23 GL_LIGHT0_GL_POSITION_Z=590 GL_LIGHT0_GL_POSITION_W=100 GL_LIGHT0_GL_AMBIENT_R=100 GL_LIGHT0_GL_AMBIENT_G=100 GL_LIGHT0_GL_AMBIENT_B=100 GL_LIGHT0_GL_AMBIENT_A=100 GL_LIGHT0_GL_DIFFUSE_R=91 GL_LIGHT0_GL_DIFFUSE_G=100 GL_LIGHT0_GL_DIFFUSE_B=100 GL_LIGHT0_GL_DIFFUSE_A=100 GL_LIGHT0_GL_SPECULAR_R=100 GL_LIGHT0_GL_SPECULAR_G=100 GL_LIGHT0_GL_SPECULAR_B=100 GL_LIGHT0_GL_SPECULAR_A=100 GL_LIGHT0_GL_SPOT_DIRECTION_X=0 GL_LIGHT0_GL_SPOT_DIRECTION_Y=0 GL_LIGHT0_GL_SPOT_DIRECTION_Z=-44 GL_LIGHT0_GL_SPOT_DIRECTION_W=91 GL_LIGHT0_GL_SPOT_EXPONENT=128 GL_LIGHT0_GL_CONSTANT_ATTENUATION=86 GL_LIGHT0_GL_LINEAR_ATTENUATION=5 GL_LIGHT0_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT1_GL_POSITION_X=0 GL_LIGHT1_GL_POSITION_Y=0 GL_LIGHT1_GL_POSITION_Z=100 GL_LIGHT1_GL_POSITION_W=0 GL_LIGHT1_GL_AMBIENT_R=0 GL_LIGHT1_GL_AMBIENT_G=20 GL_LIGHT1_GL_AMBIENT_B=25 GL_LIGHT1_GL_AMBIENT_A=100 GL_LIGHT1_GL_DIFFUSE_R=0 GL_LIGHT1_GL_DIFFUSE_G=0 GL_LIGHT1_GL_DIFFUSE_B=0 GL_LIGHT1_GL_DIFFUSE_A=100 GL_LIGHT1_GL_SPECULAR_R=0 GL_LIGHT1_GL_SPECULAR_G=0 GL_LIGHT1_GL_SPECULAR_B=0 GL_LIGHT1_GL_SPECULAR_A=100 GL_LIGHT1_GL_SPOT_DIRECTION_X=0 GL_LIGHT1_GL_SPOT_DIRECTION_Y=0 GL_LIGHT1_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT1_GL_SPOT_DIRECTION_W=91 GL_LIGHT1_GL_SPOT_EXPONENT=0 GL_LIGHT1_GL_CONSTANT_ATTENUATION=100 GL_LIGHT1_GL_LINEAR_ATTENUATION=0 GL_LIGHT1_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT2_GL_POSITION_X=0 GL_LIGHT2_GL_POSITION_Y=0 GL_LIGHT2_GL_POSITION_Z=100 GL_LIGHT2_GL_POSITION_W=0 GL_LIGHT2_GL_AMBIENT_R=0 GL_LIGHT2_GL_AMBIENT_G=0 GL_LIGHT2_GL_AMBIENT_B=0 GL_LIGHT2_GL_AMBIENT_A=100 GL_LIGHT2_GL_DIFFUSE_R=100 GL_LIGHT2_GL_DIFFUSE_G=100 GL_LIGHT2_GL_DIFFUSE_B=100 GL_LIGHT2_GL_DIFFUSE_A=100 GL_LIGHT2_GL_SPECULAR_R=0 GL_LIGHT2_GL_SPECULAR_G=0 GL_LIGHT2_GL_SPECULAR_B=0 GL_LIGHT2_GL_SPECULAR_A=100 GL_LIGHT2_GL_SPOT_DIRECTION_X=0 GL_LIGHT2_GL_SPOT_DIRECTION_Y=0 GL_LIGHT2_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT2_GL_SPOT_DIRECTION_W=91 GL_LIGHT2_GL_SPOT_EXPONENT=0 GL_LIGHT2_GL_CONSTANT_ATTENUATION=100 GL_LIGHT2_GL_LINEAR_ATTENUATION=0 GL_LIGHT2_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT3_GL_POSITION_X=0 GL_LIGHT3_GL_POSITION_Y=0 GL_LIGHT3_GL_POSITION_Z=100 GL_LIGHT3_GL_POSITION_W=0 GL_LIGHT3_GL_AMBIENT_R=0 GL_LIGHT3_GL_AMBIENT_G=0 GL_LIGHT3_GL_AMBIENT_B=0 GL_LIGHT3_GL_AMBIENT_A=100 GL_LIGHT3_GL_DIFFUSE_R=100 GL_LIGHT3_GL_DIFFUSE_G=100 GL_LIGHT3_GL_DIFFUSE_B=100 GL_LIGHT3_GL_DIFFUSE_A=100 GL_LIGHT3_GL_SPECULAR_R=0 GL_LIGHT3_GL_SPECULAR_G=0 GL_LIGHT3_GL_SPECULAR_B=0 GL_LIGHT3_GL_SPECULAR_A=100 GL_LIGHT3_GL_SPOT_DIRECTION_X=0 GL_LIGHT3_GL_SPOT_DIRECTION_Y=0 GL_LIGHT3_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT3_GL_SPOT_DIRECTION_W=91 GL_LIGHT3_GL_SPOT_EXPONENT=0 GL_LIGHT3_GL_CONSTANT_ATTENUATION=100 GL_LIGHT3_GL_LINEAR_ATTENUATION=0 GL_LIGHT3_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT4_GL_POSITION_X=0 GL_LIGHT4_GL_POSITION_Y=0 GL_LIGHT4_GL_POSITION_Z=100 GL_LIGHT4_GL_POSITION_W=0 GL_LIGHT4_GL_AMBIENT_R=0 GL_LIGHT4_GL_AMBIENT_G=0 GL_LIGHT4_GL_AMBIENT_B=0 GL_LIGHT4_GL_AMBIENT_A=100 GL_LIGHT4_GL_DIFFUSE_R=100 GL_LIGHT4_GL_DIFFUSE_G=100 GL_LIGHT4_GL_DIFFUSE_B=100 GL_LIGHT4_GL_DIFFUSE_A=100 GL_LIGHT4_GL_SPECULAR_R=0 GL_LIGHT4_GL_SPECULAR_G=0 GL_LIGHT4_GL_SPECULAR_B=0 GL_LIGHT4_GL_SPECULAR_A=100 GL_LIGHT4_GL_SPOT_DIRECTION_X=0 GL_LIGHT4_GL_SPOT_DIRECTION_Y=0 GL_LIGHT4_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT4_GL_SPOT_DIRECTION_W=91 GL_LIGHT4_GL_SPOT_EXPONENT=0 GL_LIGHT4_GL_CONSTANT_ATTENUATION=100 GL_LIGHT4_GL_LINEAR_ATTENUATION=0 GL_LIGHT4_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT5_GL_POSITION_X=0 GL_LIGHT5_GL_POSITION_Y=0 GL_LIGHT5_GL_POSITION_Z=100 GL_LIGHT5_GL_POSITION_W=0 GL_LIGHT5_GL_AMBIENT_R=0 GL_LIGHT5_GL_AMBIENT_G=0 GL_LIGHT5_GL_AMBIENT_B=0 GL_LIGHT5_GL_AMBIENT_A=100 GL_LIGHT5_GL_DIFFUSE_R=100 GL_LIGHT5_GL_DIFFUSE_G=100 GL_LIGHT5_GL_DIFFUSE_B=100 GL_LIGHT5_GL_DIFFUSE_A=100 GL_LIGHT5_GL_SPECULAR_R=0 GL_LIGHT5_GL_SPECULAR_G=0 GL_LIGHT5_GL_SPECULAR_B=0 GL_LIGHT5_GL_SPECULAR_A=100 GL_LIGHT5_GL_SPOT_DIRECTION_X=0 GL_LIGHT5_GL_SPOT_DIRECTION_Y=0 GL_LIGHT5_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT5_GL_SPOT_DIRECTION_W=91 GL_LIGHT5_GL_SPOT_EXPONENT=0 GL_LIGHT5_GL_CONSTANT_ATTENUATION=100 GL_LIGHT5_GL_LINEAR_ATTENUATION=0 GL_LIGHT5_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT6_GL_POSITION_X=0 GL_LIGHT6_GL_POSITION_Y=0 GL_LIGHT6_GL_POSITION_Z=100 GL_LIGHT6_GL_POSITION_W=0 GL_LIGHT6_GL_AMBIENT_R=0 GL_LIGHT6_GL_AMBIENT_G=0 GL_LIGHT6_GL_AMBIENT_B=0 GL_LIGHT6_GL_AMBIENT_A=100 GL_LIGHT6_GL_DIFFUSE_R=100 GL_LIGHT6_GL_DIFFUSE_G=100 GL_LIGHT6_GL_DIFFUSE_B=100 GL_LIGHT6_GL_DIFFUSE_A=100 GL_LIGHT6_GL_SPECULAR_R=0 GL_LIGHT6_GL_SPECULAR_G=0 GL_LIGHT6_GL_SPECULAR_B=0 GL_LIGHT6_GL_SPECULAR_A=100 GL_LIGHT6_GL_SPOT_DIRECTION_X=0 GL_LIGHT6_GL_SPOT_DIRECTION_Y=0 GL_LIGHT6_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT6_GL_SPOT_DIRECTION_W=91 GL_LIGHT6_GL_SPOT_EXPONENT=0 GL_LIGHT6_GL_CONSTANT_ATTENUATION=100 GL_LIGHT6_GL_LINEAR_ATTENUATION=0 GL_LIGHT6_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT7_GL_POSITION_X=0 GL_LIGHT7_GL_POSITION_Y=0 GL_LIGHT7_GL_POSITION_Z=100 GL_LIGHT7_GL_POSITION_W=0 GL_LIGHT7_GL_AMBIENT_R=0 GL_LIGHT7_GL_AMBIENT_G=0 GL_LIGHT7_GL_AMBIENT_B=0 GL_LIGHT7_GL_AMBIENT_A=100 GL_LIGHT7_GL_DIFFUSE_R=100 GL_LIGHT7_GL_DIFFUSE_G=100 GL_LIGHT7_GL_DIFFUSE_B=100 GL_LIGHT7_GL_DIFFUSE_A=100 GL_LIGHT7_GL_SPECULAR_R=0 GL_LIGHT7_GL_SPECULAR_G=0 GL_LIGHT7_GL_SPECULAR_B=0 GL_LIGHT7_GL_SPECULAR_A=100 GL_LIGHT7_GL_SPOT_DIRECTION_X=0 GL_LIGHT7_GL_SPOT_DIRECTION_Y=0 GL_LIGHT7_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT7_GL_SPOT_DIRECTION_W=91 GL_LIGHT7_GL_SPOT_EXPONENT=0 GL_LIGHT7_GL_CONSTANT_ATTENUATION=100 GL_LIGHT7_GL_LINEAR_ATTENUATION=0 GL_LIGHT7_GL_QUADRATIC_ATTENUATION=0 Left=441 Top=13 Autosave=1 Visible=0 [OpenGL_test1] f1_Left=9 f1_Top=4 f1_width=400 f1_height=400 f1_mx=0 f1_my=0 f1_mz=206 f1_rx=100 f1_ry=100 f1_rz=100 f1_r0=100 f1_a0=100 f1_a1=100 f1_a2=100 f1_a3=100 f1_Test=0 gl_Point_Size=50 glShadeModel=0 GL_DEPTH_TEST=1 GL_BLEND=0 GL_ALPHA_TEST=0 GL_LINE_SMOOTH=0 GL_Polygon_SMOOTH=0 GL_Point_SMOOTH=0 GL_LIGHTING=0 GL_LIGHT0=1 GL_LIGHT1=0 GL_LIGHT2=0 GL_LIGHT3=0 GL_LIGHT4=0 GL_LIGHT5=0 GL_LIGHT6=0 GL_LIGHT7=0 glCullFace=0 GL_FOG=0 GL_Light_MODEL_LOCAL_VIEWER=0 GL_LIGHT_MODEL_TWO_SIDE=0 glAlphaFunc=7 glAlphaFunc_ref=0 glBlendFunc_sfactor=4 glBlendFunc_dfactor=4 glLightModelfv=0 GL_TEXTURE_MIN_FILTER=0 GL_TEXTURE_MAG_FILTER=0 GL_TEXTURE_WRAP_S=0 GL_TEXTURE_WRAP_T=0 glCullFaceBV=0 GL_TEXTURE_ENV_MODE=0 GL_FOG_MODE=0 GL_FOG_HINT=0 glLightModelfv_r=5 glLightModelfv_g=5 glLightModelfv_b=5 glLightModelfv_a=100 GL_FOG_COLOR_R=100 GL_FOG_COLOR_G=100 GL_FOG_COLOR_B=100 GL_FOG_COLOR_A=100 GL_FOG_Density=100 GL_FOG_START=0 GL_FOG_End=100 GL_LIGHT_Quelle=0 GL_LIGHT0_GL_POSITION_X=0 GL_LIGHT0_GL_POSITION_Y=0 GL_LIGHT0_GL_POSITION_Z=100 GL_LIGHT0_GL_POSITION_W=0 GL_LIGHT0_GL_AMBIENT_R=0 GL_LIGHT0_GL_AMBIENT_G=0 GL_LIGHT0_GL_AMBIENT_B=0 GL_LIGHT0_GL_AMBIENT_A=100 GL_LIGHT0_GL_DIFFUSE_R=100 GL_LIGHT0_GL_DIFFUSE_G=100 GL_LIGHT0_GL_DIFFUSE_B=100 GL_LIGHT0_GL_DIFFUSE_A=100 GL_LIGHT0_GL_SPECULAR_R=0 GL_LIGHT0_GL_SPECULAR_G=0 GL_LIGHT0_GL_SPECULAR_B=0 GL_LIGHT0_GL_SPECULAR_A=100 GL_LIGHT0_GL_SPOT_DIRECTION_X=0 GL_LIGHT0_GL_SPOT_DIRECTION_Y=0 GL_LIGHT0_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT0_GL_SPOT_DIRECTION_W=91 GL_LIGHT0_GL_SPOT_EXPONENT=0 GL_LIGHT0_GL_CONSTANT_ATTENUATION=100 GL_LIGHT0_GL_LINEAR_ATTENUATION=0 GL_LIGHT0_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT1_GL_POSITION_X=0 GL_LIGHT1_GL_POSITION_Y=0 GL_LIGHT1_GL_POSITION_Z=100 GL_LIGHT1_GL_POSITION_W=0 GL_LIGHT1_GL_AMBIENT_R=0 GL_LIGHT1_GL_AMBIENT_G=0 GL_LIGHT1_GL_AMBIENT_B=0 GL_LIGHT1_GL_AMBIENT_A=100 GL_LIGHT1_GL_DIFFUSE_R=100 GL_LIGHT1_GL_DIFFUSE_G=100 GL_LIGHT1_GL_DIFFUSE_B=100 GL_LIGHT1_GL_DIFFUSE_A=100 GL_LIGHT1_GL_SPECULAR_R=0 GL_LIGHT1_GL_SPECULAR_G=0 GL_LIGHT1_GL_SPECULAR_B=0 GL_LIGHT1_GL_SPECULAR_A=100 GL_LIGHT1_GL_SPOT_DIRECTION_X=0 GL_LIGHT1_GL_SPOT_DIRECTION_Y=0 GL_LIGHT1_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT1_GL_SPOT_DIRECTION_W=91 GL_LIGHT1_GL_SPOT_EXPONENT=0 GL_LIGHT1_GL_CONSTANT_ATTENUATION=100 GL_LIGHT1_GL_LINEAR_ATTENUATION=0 GL_LIGHT1_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT2_GL_POSITION_X=0 GL_LIGHT2_GL_POSITION_Y=0 GL_LIGHT2_GL_POSITION_Z=100 GL_LIGHT2_GL_POSITION_W=0 GL_LIGHT2_GL_AMBIENT_R=0 GL_LIGHT2_GL_AMBIENT_G=0 GL_LIGHT2_GL_AMBIENT_B=0 GL_LIGHT2_GL_AMBIENT_A=100 GL_LIGHT2_GL_DIFFUSE_R=100 GL_LIGHT2_GL_DIFFUSE_G=100 GL_LIGHT2_GL_DIFFUSE_B=100 GL_LIGHT2_GL_DIFFUSE_A=100 GL_LIGHT2_GL_SPECULAR_R=0 GL_LIGHT2_GL_SPECULAR_G=0 GL_LIGHT2_GL_SPECULAR_B=0 GL_LIGHT2_GL_SPECULAR_A=100 GL_LIGHT2_GL_SPOT_DIRECTION_X=0 GL_LIGHT2_GL_SPOT_DIRECTION_Y=0 GL_LIGHT2_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT2_GL_SPOT_DIRECTION_W=91 GL_LIGHT2_GL_SPOT_EXPONENT=0 GL_LIGHT2_GL_CONSTANT_ATTENUATION=100 GL_LIGHT2_GL_LINEAR_ATTENUATION=0 GL_LIGHT2_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT3_GL_POSITION_X=0 GL_LIGHT3_GL_POSITION_Y=0 GL_LIGHT3_GL_POSITION_Z=100 GL_LIGHT3_GL_POSITION_W=0 GL_LIGHT3_GL_AMBIENT_R=0 GL_LIGHT3_GL_AMBIENT_G=0 GL_LIGHT3_GL_AMBIENT_B=0 GL_LIGHT3_GL_AMBIENT_A=100 GL_LIGHT3_GL_DIFFUSE_R=100 GL_LIGHT3_GL_DIFFUSE_G=100 GL_LIGHT3_GL_DIFFUSE_B=100 GL_LIGHT3_GL_DIFFUSE_A=100 GL_LIGHT3_GL_SPECULAR_R=0 GL_LIGHT3_GL_SPECULAR_G=0 GL_LIGHT3_GL_SPECULAR_B=0 GL_LIGHT3_GL_SPECULAR_A=100 GL_LIGHT3_GL_SPOT_DIRECTION_X=0 GL_LIGHT3_GL_SPOT_DIRECTION_Y=0 GL_LIGHT3_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT3_GL_SPOT_DIRECTION_W=91 GL_LIGHT3_GL_SPOT_EXPONENT=0 GL_LIGHT3_GL_CONSTANT_ATTENUATION=100 GL_LIGHT3_GL_LINEAR_ATTENUATION=0 GL_LIGHT3_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT4_GL_POSITION_X=0 GL_LIGHT4_GL_POSITION_Y=0 GL_LIGHT4_GL_POSITION_Z=100 GL_LIGHT4_GL_POSITION_W=0 GL_LIGHT4_GL_AMBIENT_R=0 GL_LIGHT4_GL_AMBIENT_G=0 GL_LIGHT4_GL_AMBIENT_B=0 GL_LIGHT4_GL_AMBIENT_A=100 GL_LIGHT4_GL_DIFFUSE_R=100 GL_LIGHT4_GL_DIFFUSE_G=100 GL_LIGHT4_GL_DIFFUSE_B=100 GL_LIGHT4_GL_DIFFUSE_A=100 GL_LIGHT4_GL_SPECULAR_R=0 GL_LIGHT4_GL_SPECULAR_G=0 GL_LIGHT4_GL_SPECULAR_B=0 GL_LIGHT4_GL_SPECULAR_A=100 GL_LIGHT4_GL_SPOT_DIRECTION_X=0 GL_LIGHT4_GL_SPOT_DIRECTION_Y=0 GL_LIGHT4_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT4_GL_SPOT_DIRECTION_W=91 GL_LIGHT4_GL_SPOT_EXPONENT=0 GL_LIGHT4_GL_CONSTANT_ATTENUATION=100 GL_LIGHT4_GL_LINEAR_ATTENUATION=0 GL_LIGHT4_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT5_GL_POSITION_X=0 GL_LIGHT5_GL_POSITION_Y=0 GL_LIGHT5_GL_POSITION_Z=100 GL_LIGHT5_GL_POSITION_W=0 GL_LIGHT5_GL_AMBIENT_R=0 GL_LIGHT5_GL_AMBIENT_G=0 GL_LIGHT5_GL_AMBIENT_B=0 GL_LIGHT5_GL_AMBIENT_A=100 GL_LIGHT5_GL_DIFFUSE_R=100 GL_LIGHT5_GL_DIFFUSE_G=100 GL_LIGHT5_GL_DIFFUSE_B=100 GL_LIGHT5_GL_DIFFUSE_A=100 GL_LIGHT5_GL_SPECULAR_R=0 GL_LIGHT5_GL_SPECULAR_G=0 GL_LIGHT5_GL_SPECULAR_B=0 GL_LIGHT5_GL_SPECULAR_A=100 GL_LIGHT5_GL_SPOT_DIRECTION_X=0 GL_LIGHT5_GL_SPOT_DIRECTION_Y=0 GL_LIGHT5_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT5_GL_SPOT_DIRECTION_W=91 GL_LIGHT5_GL_SPOT_EXPONENT=0 GL_LIGHT5_GL_CONSTANT_ATTENUATION=100 GL_LIGHT5_GL_LINEAR_ATTENUATION=0 GL_LIGHT5_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT6_GL_POSITION_X=0 GL_LIGHT6_GL_POSITION_Y=0 GL_LIGHT6_GL_POSITION_Z=100 GL_LIGHT6_GL_POSITION_W=0 GL_LIGHT6_GL_AMBIENT_R=0 GL_LIGHT6_GL_AMBIENT_G=0 GL_LIGHT6_GL_AMBIENT_B=0 GL_LIGHT6_GL_AMBIENT_A=100 GL_LIGHT6_GL_DIFFUSE_R=100 GL_LIGHT6_GL_DIFFUSE_G=100 GL_LIGHT6_GL_DIFFUSE_B=100 GL_LIGHT6_GL_DIFFUSE_A=100 GL_LIGHT6_GL_SPECULAR_R=0 GL_LIGHT6_GL_SPECULAR_G=0 GL_LIGHT6_GL_SPECULAR_B=0 GL_LIGHT6_GL_SPECULAR_A=100 GL_LIGHT6_GL_SPOT_DIRECTION_X=0 GL_LIGHT6_GL_SPOT_DIRECTION_Y=0 GL_LIGHT6_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT6_GL_SPOT_DIRECTION_W=91 GL_LIGHT6_GL_SPOT_EXPONENT=0 GL_LIGHT6_GL_CONSTANT_ATTENUATION=100 GL_LIGHT6_GL_LINEAR_ATTENUATION=0 GL_LIGHT6_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT7_GL_POSITION_X=0 GL_LIGHT7_GL_POSITION_Y=0 GL_LIGHT7_GL_POSITION_Z=100 GL_LIGHT7_GL_POSITION_W=0 GL_LIGHT7_GL_AMBIENT_R=0 GL_LIGHT7_GL_AMBIENT_G=0 GL_LIGHT7_GL_AMBIENT_B=0 GL_LIGHT7_GL_AMBIENT_A=100 GL_LIGHT7_GL_DIFFUSE_R=100 GL_LIGHT7_GL_DIFFUSE_G=100 GL_LIGHT7_GL_DIFFUSE_B=100 GL_LIGHT7_GL_DIFFUSE_A=100 GL_LIGHT7_GL_SPECULAR_R=0 GL_LIGHT7_GL_SPECULAR_G=0 GL_LIGHT7_GL_SPECULAR_B=0 GL_LIGHT7_GL_SPECULAR_A=100 GL_LIGHT7_GL_SPOT_DIRECTION_X=0 GL_LIGHT7_GL_SPOT_DIRECTION_Y=0 GL_LIGHT7_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT7_GL_SPOT_DIRECTION_W=91 GL_LIGHT7_GL_SPOT_EXPONENT=0 GL_LIGHT7_GL_CONSTANT_ATTENUATION=100 GL_LIGHT7_GL_LINEAR_ATTENUATION=0 GL_LIGHT7_GL_QUADRATIC_ATTENUATION=0 Left=439 Top=23 Autosave=1 Visible=0 [OpenGL_test2] f1_Left=5 f1_Top=6 f1_width=400 f1_height=400 f1_mx=-54 f1_my=-12 f1_mz=128 f1_rx=100 f1_ry=100 f1_rz=100 f1_r0=100 f1_a0=100 f1_a1=100 f1_a2=100 f1_a3=100 f1_Test=0 gl_Point_Size=10 glShadeModel=0 GL_DEPTH_TEST=1 GL_BLEND=0 GL_ALPHA_TEST=0 GL_LINE_SMOOTH=0 GL_Polygon_SMOOTH=0 GL_Point_SMOOTH=0 GL_LIGHTING=0 GL_LIGHT0=1 GL_LIGHT1=0 GL_LIGHT2=0 GL_LIGHT3=0 GL_LIGHT4=0 GL_LIGHT5=0 GL_LIGHT6=0 GL_LIGHT7=0 glCullFace=0 GL_FOG=0 GL_Light_MODEL_LOCAL_VIEWER=0 GL_LIGHT_MODEL_TWO_SIDE=0 glAlphaFunc=7 glAlphaFunc_ref=0 glBlendFunc_sfactor=4 glBlendFunc_dfactor=4 glLightModelfv=0 GL_TEXTURE_MIN_FILTER=0 GL_TEXTURE_MAG_FILTER=0 GL_TEXTURE_WRAP_S=0 GL_TEXTURE_WRAP_T=0 glCullFaceBV=0 GL_TEXTURE_ENV_MODE=0 GL_FOG_MODE=0 GL_FOG_HINT=0 glLightModelfv_r=5 glLightModelfv_g=5 glLightModelfv_b=5 glLightModelfv_a=100 GL_FOG_COLOR_R=100 GL_FOG_COLOR_G=100 GL_FOG_COLOR_B=100 GL_FOG_COLOR_A=100 GL_FOG_Density=100 GL_FOG_START=0 GL_FOG_End=100 GL_LIGHT_Quelle=0 GL_LIGHT0_GL_POSITION_X=0 GL_LIGHT0_GL_POSITION_Y=0 GL_LIGHT0_GL_POSITION_Z=100 GL_LIGHT0_GL_POSITION_W=0 GL_LIGHT0_GL_AMBIENT_R=0 GL_LIGHT0_GL_AMBIENT_G=0 GL_LIGHT0_GL_AMBIENT_B=0 GL_LIGHT0_GL_AMBIENT_A=100 GL_LIGHT0_GL_DIFFUSE_R=100 GL_LIGHT0_GL_DIFFUSE_G=100 GL_LIGHT0_GL_DIFFUSE_B=100 GL_LIGHT0_GL_DIFFUSE_A=100 GL_LIGHT0_GL_SPECULAR_R=0 GL_LIGHT0_GL_SPECULAR_G=0 GL_LIGHT0_GL_SPECULAR_B=0 GL_LIGHT0_GL_SPECULAR_A=100 GL_LIGHT0_GL_SPOT_DIRECTION_X=0 GL_LIGHT0_GL_SPOT_DIRECTION_Y=0 GL_LIGHT0_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT0_GL_SPOT_DIRECTION_W=91 GL_LIGHT0_GL_SPOT_EXPONENT=0 GL_LIGHT0_GL_CONSTANT_ATTENUATION=100 GL_LIGHT0_GL_LINEAR_ATTENUATION=0 GL_LIGHT0_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT1_GL_POSITION_X=0 GL_LIGHT1_GL_POSITION_Y=0 GL_LIGHT1_GL_POSITION_Z=100 GL_LIGHT1_GL_POSITION_W=0 GL_LIGHT1_GL_AMBIENT_R=0 GL_LIGHT1_GL_AMBIENT_G=0 GL_LIGHT1_GL_AMBIENT_B=0 GL_LIGHT1_GL_AMBIENT_A=100 GL_LIGHT1_GL_DIFFUSE_R=100 GL_LIGHT1_GL_DIFFUSE_G=100 GL_LIGHT1_GL_DIFFUSE_B=100 GL_LIGHT1_GL_DIFFUSE_A=100 GL_LIGHT1_GL_SPECULAR_R=0 GL_LIGHT1_GL_SPECULAR_G=0 GL_LIGHT1_GL_SPECULAR_B=0 GL_LIGHT1_GL_SPECULAR_A=100 GL_LIGHT1_GL_SPOT_DIRECTION_X=0 GL_LIGHT1_GL_SPOT_DIRECTION_Y=0 GL_LIGHT1_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT1_GL_SPOT_DIRECTION_W=91 GL_LIGHT1_GL_SPOT_EXPONENT=0 GL_LIGHT1_GL_CONSTANT_ATTENUATION=100 GL_LIGHT1_GL_LINEAR_ATTENUATION=0 GL_LIGHT1_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT2_GL_POSITION_X=0 GL_LIGHT2_GL_POSITION_Y=0 GL_LIGHT2_GL_POSITION_Z=100 GL_LIGHT2_GL_POSITION_W=0 GL_LIGHT2_GL_AMBIENT_R=0 GL_LIGHT2_GL_AMBIENT_G=0 GL_LIGHT2_GL_AMBIENT_B=0 GL_LIGHT2_GL_AMBIENT_A=100 GL_LIGHT2_GL_DIFFUSE_R=100 GL_LIGHT2_GL_DIFFUSE_G=100 GL_LIGHT2_GL_DIFFUSE_B=100 GL_LIGHT2_GL_DIFFUSE_A=100 GL_LIGHT2_GL_SPECULAR_R=0 GL_LIGHT2_GL_SPECULAR_G=0 GL_LIGHT2_GL_SPECULAR_B=0 GL_LIGHT2_GL_SPECULAR_A=100 GL_LIGHT2_GL_SPOT_DIRECTION_X=0 GL_LIGHT2_GL_SPOT_DIRECTION_Y=0 GL_LIGHT2_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT2_GL_SPOT_DIRECTION_W=91 GL_LIGHT2_GL_SPOT_EXPONENT=0 GL_LIGHT2_GL_CONSTANT_ATTENUATION=100 GL_LIGHT2_GL_LINEAR_ATTENUATION=0 GL_LIGHT2_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT3_GL_POSITION_X=0 GL_LIGHT3_GL_POSITION_Y=0 GL_LIGHT3_GL_POSITION_Z=100 GL_LIGHT3_GL_POSITION_W=0 GL_LIGHT3_GL_AMBIENT_R=0 GL_LIGHT3_GL_AMBIENT_G=0 GL_LIGHT3_GL_AMBIENT_B=0 GL_LIGHT3_GL_AMBIENT_A=100 GL_LIGHT3_GL_DIFFUSE_R=100 GL_LIGHT3_GL_DIFFUSE_G=100 GL_LIGHT3_GL_DIFFUSE_B=100 GL_LIGHT3_GL_DIFFUSE_A=100 GL_LIGHT3_GL_SPECULAR_R=0 GL_LIGHT3_GL_SPECULAR_G=0 GL_LIGHT3_GL_SPECULAR_B=0 GL_LIGHT3_GL_SPECULAR_A=100 GL_LIGHT3_GL_SPOT_DIRECTION_X=0 GL_LIGHT3_GL_SPOT_DIRECTION_Y=0 GL_LIGHT3_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT3_GL_SPOT_DIRECTION_W=91 GL_LIGHT3_GL_SPOT_EXPONENT=0 GL_LIGHT3_GL_CONSTANT_ATTENUATION=100 GL_LIGHT3_GL_LINEAR_ATTENUATION=0 GL_LIGHT3_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT4_GL_POSITION_X=0 GL_LIGHT4_GL_POSITION_Y=0 GL_LIGHT4_GL_POSITION_Z=100 GL_LIGHT4_GL_POSITION_W=0 GL_LIGHT4_GL_AMBIENT_R=0 GL_LIGHT4_GL_AMBIENT_G=0 GL_LIGHT4_GL_AMBIENT_B=0 GL_LIGHT4_GL_AMBIENT_A=100 GL_LIGHT4_GL_DIFFUSE_R=100 GL_LIGHT4_GL_DIFFUSE_G=100 GL_LIGHT4_GL_DIFFUSE_B=100 GL_LIGHT4_GL_DIFFUSE_A=100 GL_LIGHT4_GL_SPECULAR_R=0 GL_LIGHT4_GL_SPECULAR_G=0 GL_LIGHT4_GL_SPECULAR_B=0 GL_LIGHT4_GL_SPECULAR_A=100 GL_LIGHT4_GL_SPOT_DIRECTION_X=0 GL_LIGHT4_GL_SPOT_DIRECTION_Y=0 GL_LIGHT4_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT4_GL_SPOT_DIRECTION_W=91 GL_LIGHT4_GL_SPOT_EXPONENT=0 GL_LIGHT4_GL_CONSTANT_ATTENUATION=100 GL_LIGHT4_GL_LINEAR_ATTENUATION=0 GL_LIGHT4_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT5_GL_POSITION_X=0 GL_LIGHT5_GL_POSITION_Y=0 GL_LIGHT5_GL_POSITION_Z=100 GL_LIGHT5_GL_POSITION_W=0 GL_LIGHT5_GL_AMBIENT_R=0 GL_LIGHT5_GL_AMBIENT_G=0 GL_LIGHT5_GL_AMBIENT_B=0 GL_LIGHT5_GL_AMBIENT_A=100 GL_LIGHT5_GL_DIFFUSE_R=100 GL_LIGHT5_GL_DIFFUSE_G=100 GL_LIGHT5_GL_DIFFUSE_B=100 GL_LIGHT5_GL_DIFFUSE_A=100 GL_LIGHT5_GL_SPECULAR_R=0 GL_LIGHT5_GL_SPECULAR_G=0 GL_LIGHT5_GL_SPECULAR_B=0 GL_LIGHT5_GL_SPECULAR_A=100 GL_LIGHT5_GL_SPOT_DIRECTION_X=0 GL_LIGHT5_GL_SPOT_DIRECTION_Y=0 GL_LIGHT5_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT5_GL_SPOT_DIRECTION_W=91 GL_LIGHT5_GL_SPOT_EXPONENT=0 GL_LIGHT5_GL_CONSTANT_ATTENUATION=100 GL_LIGHT5_GL_LINEAR_ATTENUATION=0 GL_LIGHT5_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT6_GL_POSITION_X=0 GL_LIGHT6_GL_POSITION_Y=0 GL_LIGHT6_GL_POSITION_Z=100 GL_LIGHT6_GL_POSITION_W=0 GL_LIGHT6_GL_AMBIENT_R=0 GL_LIGHT6_GL_AMBIENT_G=0 GL_LIGHT6_GL_AMBIENT_B=0 GL_LIGHT6_GL_AMBIENT_A=100 GL_LIGHT6_GL_DIFFUSE_R=100 GL_LIGHT6_GL_DIFFUSE_G=100 GL_LIGHT6_GL_DIFFUSE_B=100 GL_LIGHT6_GL_DIFFUSE_A=100 GL_LIGHT6_GL_SPECULAR_R=0 GL_LIGHT6_GL_SPECULAR_G=0 GL_LIGHT6_GL_SPECULAR_B=0 GL_LIGHT6_GL_SPECULAR_A=100 GL_LIGHT6_GL_SPOT_DIRECTION_X=0 GL_LIGHT6_GL_SPOT_DIRECTION_Y=0 GL_LIGHT6_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT6_GL_SPOT_DIRECTION_W=91 GL_LIGHT6_GL_SPOT_EXPONENT=0 GL_LIGHT6_GL_CONSTANT_ATTENUATION=100 GL_LIGHT6_GL_LINEAR_ATTENUATION=0 GL_LIGHT6_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT7_GL_POSITION_X=0 GL_LIGHT7_GL_POSITION_Y=0 GL_LIGHT7_GL_POSITION_Z=100 GL_LIGHT7_GL_POSITION_W=0 GL_LIGHT7_GL_AMBIENT_R=0 GL_LIGHT7_GL_AMBIENT_G=0 GL_LIGHT7_GL_AMBIENT_B=0 GL_LIGHT7_GL_AMBIENT_A=100 GL_LIGHT7_GL_DIFFUSE_R=100 GL_LIGHT7_GL_DIFFUSE_G=100 GL_LIGHT7_GL_DIFFUSE_B=100 GL_LIGHT7_GL_DIFFUSE_A=100 GL_LIGHT7_GL_SPECULAR_R=0 GL_LIGHT7_GL_SPECULAR_G=0 GL_LIGHT7_GL_SPECULAR_B=0 GL_LIGHT7_GL_SPECULAR_A=100 GL_LIGHT7_GL_SPOT_DIRECTION_X=0 GL_LIGHT7_GL_SPOT_DIRECTION_Y=0 GL_LIGHT7_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT7_GL_SPOT_DIRECTION_W=91 GL_LIGHT7_GL_SPOT_EXPONENT=0 GL_LIGHT7_GL_CONSTANT_ATTENUATION=100 GL_LIGHT7_GL_LINEAR_ATTENUATION=0 GL_LIGHT7_GL_QUADRATIC_ATTENUATION=0 Left=432 Top=21 Autosave=1 Visible=0 [OpenGL_test3] f1_Left=9 f1_Top=6 f1_width=400 f1_height=400 f1_mx=-58 f1_my=0 f1_mz=100 f1_rx=100 f1_ry=100 f1_rz=100 f1_r0=100 f1_a0=100 f1_a1=100 f1_a2=100 f1_a3=100 f1_Test=0 gl_Point_Size=10 glShadeModel=0 GL_DEPTH_TEST=1 GL_BLEND=0 GL_ALPHA_TEST=0 GL_LINE_SMOOTH=0 GL_Polygon_SMOOTH=0 GL_Point_SMOOTH=0 GL_LIGHTING=1 GL_LIGHT0=1 GL_LIGHT1=0 GL_LIGHT2=0 GL_LIGHT3=0 GL_LIGHT4=0 GL_LIGHT5=0 GL_LIGHT6=0 GL_LIGHT7=0 glCullFace=0 GL_FOG=0 GL_Light_MODEL_LOCAL_VIEWER=0 GL_LIGHT_MODEL_TWO_SIDE=0 glAlphaFunc=7 glAlphaFunc_ref=0 glBlendFunc_sfactor=4 glBlendFunc_dfactor=4 glLightModelfv=0 GL_TEXTURE_MIN_FILTER=0 GL_TEXTURE_MAG_FILTER=0 GL_TEXTURE_WRAP_S=0 GL_TEXTURE_WRAP_T=0 glCullFaceBV=0 GL_TEXTURE_ENV_MODE=0 GL_FOG_MODE=0 GL_FOG_HINT=0 glLightModelfv_r=6 glLightModelfv_g=5 glLightModelfv_b=5 glLightModelfv_a=100 GL_FOG_COLOR_R=100 GL_FOG_COLOR_G=100 GL_FOG_COLOR_B=100 GL_FOG_COLOR_A=100 GL_FOG_Density=100 GL_FOG_START=0 GL_FOG_End=100 GL_LIGHT_Quelle=0 GL_LIGHT0_GL_POSITION_X=0 GL_LIGHT0_GL_POSITION_Y=0 GL_LIGHT0_GL_POSITION_Z=100 GL_LIGHT0_GL_POSITION_W=0 GL_LIGHT0_GL_AMBIENT_R=0 GL_LIGHT0_GL_AMBIENT_G=0 GL_LIGHT0_GL_AMBIENT_B=0 GL_LIGHT0_GL_AMBIENT_A=100 GL_LIGHT0_GL_DIFFUSE_R=100 GL_LIGHT0_GL_DIFFUSE_G=100 GL_LIGHT0_GL_DIFFUSE_B=100 GL_LIGHT0_GL_DIFFUSE_A=100 GL_LIGHT0_GL_SPECULAR_R=0 GL_LIGHT0_GL_SPECULAR_G=0 GL_LIGHT0_GL_SPECULAR_B=0 GL_LIGHT0_GL_SPECULAR_A=100 GL_LIGHT0_GL_SPOT_DIRECTION_X=0 GL_LIGHT0_GL_SPOT_DIRECTION_Y=0 GL_LIGHT0_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT0_GL_SPOT_DIRECTION_W=91 GL_LIGHT0_GL_SPOT_EXPONENT=0 GL_LIGHT0_GL_CONSTANT_ATTENUATION=100 GL_LIGHT0_GL_LINEAR_ATTENUATION=0 GL_LIGHT0_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT1_GL_POSITION_X=0 GL_LIGHT1_GL_POSITION_Y=0 GL_LIGHT1_GL_POSITION_Z=100 GL_LIGHT1_GL_POSITION_W=0 GL_LIGHT1_GL_AMBIENT_R=0 GL_LIGHT1_GL_AMBIENT_G=0 GL_LIGHT1_GL_AMBIENT_B=0 GL_LIGHT1_GL_AMBIENT_A=100 GL_LIGHT1_GL_DIFFUSE_R=100 GL_LIGHT1_GL_DIFFUSE_G=100 GL_LIGHT1_GL_DIFFUSE_B=100 GL_LIGHT1_GL_DIFFUSE_A=100 GL_LIGHT1_GL_SPECULAR_R=0 GL_LIGHT1_GL_SPECULAR_G=0 GL_LIGHT1_GL_SPECULAR_B=0 GL_LIGHT1_GL_SPECULAR_A=100 GL_LIGHT1_GL_SPOT_DIRECTION_X=0 GL_LIGHT1_GL_SPOT_DIRECTION_Y=0 GL_LIGHT1_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT1_GL_SPOT_DIRECTION_W=91 GL_LIGHT1_GL_SPOT_EXPONENT=0 GL_LIGHT1_GL_CONSTANT_ATTENUATION=100 GL_LIGHT1_GL_LINEAR_ATTENUATION=0 GL_LIGHT1_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT2_GL_POSITION_X=0 GL_LIGHT2_GL_POSITION_Y=0 GL_LIGHT2_GL_POSITION_Z=100 GL_LIGHT2_GL_POSITION_W=0 GL_LIGHT2_GL_AMBIENT_R=0 GL_LIGHT2_GL_AMBIENT_G=0 GL_LIGHT2_GL_AMBIENT_B=0 GL_LIGHT2_GL_AMBIENT_A=100 GL_LIGHT2_GL_DIFFUSE_R=100 GL_LIGHT2_GL_DIFFUSE_G=100 GL_LIGHT2_GL_DIFFUSE_B=100 GL_LIGHT2_GL_DIFFUSE_A=100 GL_LIGHT2_GL_SPECULAR_R=0 GL_LIGHT2_GL_SPECULAR_G=0 GL_LIGHT2_GL_SPECULAR_B=0 GL_LIGHT2_GL_SPECULAR_A=100 GL_LIGHT2_GL_SPOT_DIRECTION_X=0 GL_LIGHT2_GL_SPOT_DIRECTION_Y=0 GL_LIGHT2_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT2_GL_SPOT_DIRECTION_W=91 GL_LIGHT2_GL_SPOT_EXPONENT=0 GL_LIGHT2_GL_CONSTANT_ATTENUATION=100 GL_LIGHT2_GL_LINEAR_ATTENUATION=0 GL_LIGHT2_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT3_GL_POSITION_X=0 GL_LIGHT3_GL_POSITION_Y=0 GL_LIGHT3_GL_POSITION_Z=100 GL_LIGHT3_GL_POSITION_W=0 GL_LIGHT3_GL_AMBIENT_R=0 GL_LIGHT3_GL_AMBIENT_G=0 GL_LIGHT3_GL_AMBIENT_B=0 GL_LIGHT3_GL_AMBIENT_A=100 GL_LIGHT3_GL_DIFFUSE_R=100 GL_LIGHT3_GL_DIFFUSE_G=100 GL_LIGHT3_GL_DIFFUSE_B=100 GL_LIGHT3_GL_DIFFUSE_A=100 GL_LIGHT3_GL_SPECULAR_R=0 GL_LIGHT3_GL_SPECULAR_G=0 GL_LIGHT3_GL_SPECULAR_B=0 GL_LIGHT3_GL_SPECULAR_A=100 GL_LIGHT3_GL_SPOT_DIRECTION_X=0 GL_LIGHT3_GL_SPOT_DIRECTION_Y=0 GL_LIGHT3_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT3_GL_SPOT_DIRECTION_W=91 GL_LIGHT3_GL_SPOT_EXPONENT=0 GL_LIGHT3_GL_CONSTANT_ATTENUATION=100 GL_LIGHT3_GL_LINEAR_ATTENUATION=0 GL_LIGHT3_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT4_GL_POSITION_X=0 GL_LIGHT4_GL_POSITION_Y=0 GL_LIGHT4_GL_POSITION_Z=100 GL_LIGHT4_GL_POSITION_W=0 GL_LIGHT4_GL_AMBIENT_R=0 GL_LIGHT4_GL_AMBIENT_G=0 GL_LIGHT4_GL_AMBIENT_B=0 GL_LIGHT4_GL_AMBIENT_A=100 GL_LIGHT4_GL_DIFFUSE_R=100 GL_LIGHT4_GL_DIFFUSE_G=100 GL_LIGHT4_GL_DIFFUSE_B=100 GL_LIGHT4_GL_DIFFUSE_A=100 GL_LIGHT4_GL_SPECULAR_R=0 GL_LIGHT4_GL_SPECULAR_G=0 GL_LIGHT4_GL_SPECULAR_B=0 GL_LIGHT4_GL_SPECULAR_A=100 GL_LIGHT4_GL_SPOT_DIRECTION_X=0 GL_LIGHT4_GL_SPOT_DIRECTION_Y=0 GL_LIGHT4_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT4_GL_SPOT_DIRECTION_W=91 GL_LIGHT4_GL_SPOT_EXPONENT=0 GL_LIGHT4_GL_CONSTANT_ATTENUATION=100 GL_LIGHT4_GL_LINEAR_ATTENUATION=0 GL_LIGHT4_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT5_GL_POSITION_X=0 GL_LIGHT5_GL_POSITION_Y=0 GL_LIGHT5_GL_POSITION_Z=100 GL_LIGHT5_GL_POSITION_W=0 GL_LIGHT5_GL_AMBIENT_R=0 GL_LIGHT5_GL_AMBIENT_G=0 GL_LIGHT5_GL_AMBIENT_B=0 GL_LIGHT5_GL_AMBIENT_A=100 GL_LIGHT5_GL_DIFFUSE_R=100 GL_LIGHT5_GL_DIFFUSE_G=100 GL_LIGHT5_GL_DIFFUSE_B=100 GL_LIGHT5_GL_DIFFUSE_A=100 GL_LIGHT5_GL_SPECULAR_R=0 GL_LIGHT5_GL_SPECULAR_G=0 GL_LIGHT5_GL_SPECULAR_B=0 GL_LIGHT5_GL_SPECULAR_A=100 GL_LIGHT5_GL_SPOT_DIRECTION_X=0 GL_LIGHT5_GL_SPOT_DIRECTION_Y=0 GL_LIGHT5_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT5_GL_SPOT_DIRECTION_W=91 GL_LIGHT5_GL_SPOT_EXPONENT=0 GL_LIGHT5_GL_CONSTANT_ATTENUATION=100 GL_LIGHT5_GL_LINEAR_ATTENUATION=0 GL_LIGHT5_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT6_GL_POSITION_X=0 GL_LIGHT6_GL_POSITION_Y=0 GL_LIGHT6_GL_POSITION_Z=100 GL_LIGHT6_GL_POSITION_W=0 GL_LIGHT6_GL_AMBIENT_R=0 GL_LIGHT6_GL_AMBIENT_G=0 GL_LIGHT6_GL_AMBIENT_B=0 GL_LIGHT6_GL_AMBIENT_A=100 GL_LIGHT6_GL_DIFFUSE_R=100 GL_LIGHT6_GL_DIFFUSE_G=100 GL_LIGHT6_GL_DIFFUSE_B=100 GL_LIGHT6_GL_DIFFUSE_A=100 GL_LIGHT6_GL_SPECULAR_R=0 GL_LIGHT6_GL_SPECULAR_G=0 GL_LIGHT6_GL_SPECULAR_B=0 GL_LIGHT6_GL_SPECULAR_A=100 GL_LIGHT6_GL_SPOT_DIRECTION_X=0 GL_LIGHT6_GL_SPOT_DIRECTION_Y=0 GL_LIGHT6_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT6_GL_SPOT_DIRECTION_W=91 GL_LIGHT6_GL_SPOT_EXPONENT=0 GL_LIGHT6_GL_CONSTANT_ATTENUATION=100 GL_LIGHT6_GL_LINEAR_ATTENUATION=0 GL_LIGHT6_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT7_GL_POSITION_X=0 GL_LIGHT7_GL_POSITION_Y=0 GL_LIGHT7_GL_POSITION_Z=100 GL_LIGHT7_GL_POSITION_W=0 GL_LIGHT7_GL_AMBIENT_R=0 GL_LIGHT7_GL_AMBIENT_G=0 GL_LIGHT7_GL_AMBIENT_B=0 GL_LIGHT7_GL_AMBIENT_A=100 GL_LIGHT7_GL_DIFFUSE_R=100 GL_LIGHT7_GL_DIFFUSE_G=100 GL_LIGHT7_GL_DIFFUSE_B=100 GL_LIGHT7_GL_DIFFUSE_A=100 GL_LIGHT7_GL_SPECULAR_R=0 GL_LIGHT7_GL_SPECULAR_G=0 GL_LIGHT7_GL_SPECULAR_B=0 GL_LIGHT7_GL_SPECULAR_A=100 GL_LIGHT7_GL_SPOT_DIRECTION_X=0 GL_LIGHT7_GL_SPOT_DIRECTION_Y=0 GL_LIGHT7_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT7_GL_SPOT_DIRECTION_W=91 GL_LIGHT7_GL_SPOT_EXPONENT=0 GL_LIGHT7_GL_CONSTANT_ATTENUATION=100 GL_LIGHT7_GL_LINEAR_ATTENUATION=0 GL_LIGHT7_GL_QUADRATIC_ATTENUATION=0 Left=433 Top=9 Autosave=1 Visible=0 [OpenGL_test4] f1_Left=5 f1_Top=5 f1_width=400 f1_height=400 f1_mx=0 f1_my=-82 f1_mz=64 f1_rx=100 f1_ry=100 f1_rz=100 f1_r0=100 f1_a0=100 f1_a1=100 f1_a2=100 f1_a3=100 f1_Test=0 gl_Point_Size=10 glShadeModel=0 GL_DEPTH_TEST=1 GL_BLEND=0 GL_ALPHA_TEST=0 GL_LINE_SMOOTH=0 GL_Polygon_SMOOTH=0 GL_Point_SMOOTH=0 GL_LIGHTING=1 GL_LIGHT0=1 GL_LIGHT1=0 GL_LIGHT2=0 GL_LIGHT3=0 GL_LIGHT4=0 GL_LIGHT5=0 GL_LIGHT6=0 GL_LIGHT7=0 glCullFace=0 GL_FOG=0 GL_Light_MODEL_LOCAL_VIEWER=1 GL_LIGHT_MODEL_TWO_SIDE=0 glAlphaFunc=7 glAlphaFunc_ref=0 glBlendFunc_sfactor=4 glBlendFunc_dfactor=4 glLightModelfv=0 GL_TEXTURE_MIN_FILTER=0 GL_TEXTURE_MAG_FILTER=0 GL_TEXTURE_WRAP_S=0 GL_TEXTURE_WRAP_T=0 glCullFaceBV=0 GL_TEXTURE_ENV_MODE=0 GL_FOG_MODE=0 GL_FOG_HINT=0 glLightModelfv_r=100 glLightModelfv_g=100 glLightModelfv_b=100 glLightModelfv_a=100 GL_FOG_COLOR_R=100 GL_FOG_COLOR_G=100 GL_FOG_COLOR_B=100 GL_FOG_COLOR_A=100 GL_FOG_Density=100 GL_FOG_START=0 GL_FOG_End=100 GL_LIGHT_Quelle=0 GL_LIGHT0_GL_POSITION_X=0 GL_LIGHT0_GL_POSITION_Y=0 GL_LIGHT0_GL_POSITION_Z=100 GL_LIGHT0_GL_POSITION_W=0 GL_LIGHT0_GL_AMBIENT_R=0 GL_LIGHT0_GL_AMBIENT_G=0 GL_LIGHT0_GL_AMBIENT_B=0 GL_LIGHT0_GL_AMBIENT_A=100 GL_LIGHT0_GL_DIFFUSE_R=100 GL_LIGHT0_GL_DIFFUSE_G=100 GL_LIGHT0_GL_DIFFUSE_B=100 GL_LIGHT0_GL_DIFFUSE_A=100 GL_LIGHT0_GL_SPECULAR_R=0 GL_LIGHT0_GL_SPECULAR_G=0 GL_LIGHT0_GL_SPECULAR_B=0 GL_LIGHT0_GL_SPECULAR_A=100 GL_LIGHT0_GL_SPOT_DIRECTION_X=0 GL_LIGHT0_GL_SPOT_DIRECTION_Y=0 GL_LIGHT0_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT0_GL_SPOT_DIRECTION_W=91 GL_LIGHT0_GL_SPOT_EXPONENT=0 GL_LIGHT0_GL_CONSTANT_ATTENUATION=100 GL_LIGHT0_GL_LINEAR_ATTENUATION=0 GL_LIGHT0_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT1_GL_POSITION_X=0 GL_LIGHT1_GL_POSITION_Y=0 GL_LIGHT1_GL_POSITION_Z=100 GL_LIGHT1_GL_POSITION_W=0 GL_LIGHT1_GL_AMBIENT_R=0 GL_LIGHT1_GL_AMBIENT_G=0 GL_LIGHT1_GL_AMBIENT_B=0 GL_LIGHT1_GL_AMBIENT_A=100 GL_LIGHT1_GL_DIFFUSE_R=100 GL_LIGHT1_GL_DIFFUSE_G=100 GL_LIGHT1_GL_DIFFUSE_B=100 GL_LIGHT1_GL_DIFFUSE_A=100 GL_LIGHT1_GL_SPECULAR_R=0 GL_LIGHT1_GL_SPECULAR_G=0 GL_LIGHT1_GL_SPECULAR_B=0 GL_LIGHT1_GL_SPECULAR_A=100 GL_LIGHT1_GL_SPOT_DIRECTION_X=0 GL_LIGHT1_GL_SPOT_DIRECTION_Y=0 GL_LIGHT1_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT1_GL_SPOT_DIRECTION_W=91 GL_LIGHT1_GL_SPOT_EXPONENT=0 GL_LIGHT1_GL_CONSTANT_ATTENUATION=100 GL_LIGHT1_GL_LINEAR_ATTENUATION=0 GL_LIGHT1_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT2_GL_POSITION_X=0 GL_LIGHT2_GL_POSITION_Y=0 GL_LIGHT2_GL_POSITION_Z=100 GL_LIGHT2_GL_POSITION_W=0 GL_LIGHT2_GL_AMBIENT_R=0 GL_LIGHT2_GL_AMBIENT_G=0 GL_LIGHT2_GL_AMBIENT_B=0 GL_LIGHT2_GL_AMBIENT_A=100 GL_LIGHT2_GL_DIFFUSE_R=100 GL_LIGHT2_GL_DIFFUSE_G=100 GL_LIGHT2_GL_DIFFUSE_B=100 GL_LIGHT2_GL_DIFFUSE_A=100 GL_LIGHT2_GL_SPECULAR_R=0 GL_LIGHT2_GL_SPECULAR_G=0 GL_LIGHT2_GL_SPECULAR_B=0 GL_LIGHT2_GL_SPECULAR_A=100 GL_LIGHT2_GL_SPOT_DIRECTION_X=0 GL_LIGHT2_GL_SPOT_DIRECTION_Y=0 GL_LIGHT2_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT2_GL_SPOT_DIRECTION_W=91 GL_LIGHT2_GL_SPOT_EXPONENT=0 GL_LIGHT2_GL_CONSTANT_ATTENUATION=100 GL_LIGHT2_GL_LINEAR_ATTENUATION=0 GL_LIGHT2_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT3_GL_POSITION_X=0 GL_LIGHT3_GL_POSITION_Y=0 GL_LIGHT3_GL_POSITION_Z=100 GL_LIGHT3_GL_POSITION_W=0 GL_LIGHT3_GL_AMBIENT_R=0 GL_LIGHT3_GL_AMBIENT_G=0 GL_LIGHT3_GL_AMBIENT_B=0 GL_LIGHT3_GL_AMBIENT_A=100 GL_LIGHT3_GL_DIFFUSE_R=100 GL_LIGHT3_GL_DIFFUSE_G=100 GL_LIGHT3_GL_DIFFUSE_B=100 GL_LIGHT3_GL_DIFFUSE_A=100 GL_LIGHT3_GL_SPECULAR_R=0 GL_LIGHT3_GL_SPECULAR_G=0 GL_LIGHT3_GL_SPECULAR_B=0 GL_LIGHT3_GL_SPECULAR_A=100 GL_LIGHT3_GL_SPOT_DIRECTION_X=0 GL_LIGHT3_GL_SPOT_DIRECTION_Y=0 GL_LIGHT3_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT3_GL_SPOT_DIRECTION_W=91 GL_LIGHT3_GL_SPOT_EXPONENT=0 GL_LIGHT3_GL_CONSTANT_ATTENUATION=100 GL_LIGHT3_GL_LINEAR_ATTENUATION=0 GL_LIGHT3_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT4_GL_POSITION_X=0 GL_LIGHT4_GL_POSITION_Y=0 GL_LIGHT4_GL_POSITION_Z=100 GL_LIGHT4_GL_POSITION_W=0 GL_LIGHT4_GL_AMBIENT_R=0 GL_LIGHT4_GL_AMBIENT_G=0 GL_LIGHT4_GL_AMBIENT_B=0 GL_LIGHT4_GL_AMBIENT_A=100 GL_LIGHT4_GL_DIFFUSE_R=100 GL_LIGHT4_GL_DIFFUSE_G=100 GL_LIGHT4_GL_DIFFUSE_B=100 GL_LIGHT4_GL_DIFFUSE_A=100 GL_LIGHT4_GL_SPECULAR_R=0 GL_LIGHT4_GL_SPECULAR_G=0 GL_LIGHT4_GL_SPECULAR_B=0 GL_LIGHT4_GL_SPECULAR_A=100 GL_LIGHT4_GL_SPOT_DIRECTION_X=0 GL_LIGHT4_GL_SPOT_DIRECTION_Y=0 GL_LIGHT4_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT4_GL_SPOT_DIRECTION_W=91 GL_LIGHT4_GL_SPOT_EXPONENT=0 GL_LIGHT4_GL_CONSTANT_ATTENUATION=100 GL_LIGHT4_GL_LINEAR_ATTENUATION=0 GL_LIGHT4_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT5_GL_POSITION_X=0 GL_LIGHT5_GL_POSITION_Y=0 GL_LIGHT5_GL_POSITION_Z=100 GL_LIGHT5_GL_POSITION_W=0 GL_LIGHT5_GL_AMBIENT_R=0 GL_LIGHT5_GL_AMBIENT_G=0 GL_LIGHT5_GL_AMBIENT_B=0 GL_LIGHT5_GL_AMBIENT_A=100 GL_LIGHT5_GL_DIFFUSE_R=100 GL_LIGHT5_GL_DIFFUSE_G=100 GL_LIGHT5_GL_DIFFUSE_B=100 GL_LIGHT5_GL_DIFFUSE_A=100 GL_LIGHT5_GL_SPECULAR_R=0 GL_LIGHT5_GL_SPECULAR_G=0 GL_LIGHT5_GL_SPECULAR_B=0 GL_LIGHT5_GL_SPECULAR_A=100 GL_LIGHT5_GL_SPOT_DIRECTION_X=0 GL_LIGHT5_GL_SPOT_DIRECTION_Y=0 GL_LIGHT5_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT5_GL_SPOT_DIRECTION_W=91 GL_LIGHT5_GL_SPOT_EXPONENT=0 GL_LIGHT5_GL_CONSTANT_ATTENUATION=100 GL_LIGHT5_GL_LINEAR_ATTENUATION=0 GL_LIGHT5_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT6_GL_POSITION_X=0 GL_LIGHT6_GL_POSITION_Y=0 GL_LIGHT6_GL_POSITION_Z=100 GL_LIGHT6_GL_POSITION_W=0 GL_LIGHT6_GL_AMBIENT_R=0 GL_LIGHT6_GL_AMBIENT_G=0 GL_LIGHT6_GL_AMBIENT_B=0 GL_LIGHT6_GL_AMBIENT_A=100 GL_LIGHT6_GL_DIFFUSE_R=100 GL_LIGHT6_GL_DIFFUSE_G=100 GL_LIGHT6_GL_DIFFUSE_B=100 GL_LIGHT6_GL_DIFFUSE_A=100 GL_LIGHT6_GL_SPECULAR_R=0 GL_LIGHT6_GL_SPECULAR_G=0 GL_LIGHT6_GL_SPECULAR_B=0 GL_LIGHT6_GL_SPECULAR_A=100 GL_LIGHT6_GL_SPOT_DIRECTION_X=0 GL_LIGHT6_GL_SPOT_DIRECTION_Y=0 GL_LIGHT6_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT6_GL_SPOT_DIRECTION_W=91 GL_LIGHT6_GL_SPOT_EXPONENT=0 GL_LIGHT6_GL_CONSTANT_ATTENUATION=100 GL_LIGHT6_GL_LINEAR_ATTENUATION=0 GL_LIGHT6_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT7_GL_POSITION_X=0 GL_LIGHT7_GL_POSITION_Y=0 GL_LIGHT7_GL_POSITION_Z=100 GL_LIGHT7_GL_POSITION_W=0 GL_LIGHT7_GL_AMBIENT_R=0 GL_LIGHT7_GL_AMBIENT_G=0 GL_LIGHT7_GL_AMBIENT_B=0 GL_LIGHT7_GL_AMBIENT_A=100 GL_LIGHT7_GL_DIFFUSE_R=100 GL_LIGHT7_GL_DIFFUSE_G=100 GL_LIGHT7_GL_DIFFUSE_B=100 GL_LIGHT7_GL_DIFFUSE_A=100 GL_LIGHT7_GL_SPECULAR_R=0 GL_LIGHT7_GL_SPECULAR_G=0 GL_LIGHT7_GL_SPECULAR_B=0 GL_LIGHT7_GL_SPECULAR_A=100 GL_LIGHT7_GL_SPOT_DIRECTION_X=0 GL_LIGHT7_GL_SPOT_DIRECTION_Y=0 GL_LIGHT7_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT7_GL_SPOT_DIRECTION_W=91 GL_LIGHT7_GL_SPOT_EXPONENT=0 GL_LIGHT7_GL_CONSTANT_ATTENUATION=100 GL_LIGHT7_GL_LINEAR_ATTENUATION=0 GL_LIGHT7_GL_QUADRATIC_ATTENUATION=0 Left=469 Top=37 Autosave=1 Visible=0 [OpenGL_test5] f1_Left=16 f1_Top=7 f1_width=400 f1_height=400 f1_mx=0 f1_my=0 f1_mz=42 f1_rx=0 f1_ry=-8 f1_rz=-8 f1_r0=100 f1_a0=100 f1_a1=100 f1_a2=100 f1_a3=100 f1_Test=0 gl_Point_Size=10 glShadeModel=0 GL_DEPTH_TEST=1 GL_BLEND=0 GL_ALPHA_TEST=0 GL_LINE_SMOOTH=0 GL_Polygon_SMOOTH=0 GL_Point_SMOOTH=0 GL_LIGHTING=1 GL_LIGHT0=1 GL_LIGHT1=1 GL_LIGHT2=0 GL_LIGHT3=0 GL_LIGHT4=0 GL_LIGHT5=0 GL_LIGHT6=0 GL_LIGHT7=0 glCullFace=0 GL_FOG=0 GL_Light_MODEL_LOCAL_VIEWER=0 GL_LIGHT_MODEL_TWO_SIDE=0 glAlphaFunc=7 glAlphaFunc_ref=0 glBlendFunc_sfactor=4 glBlendFunc_dfactor=4 glLightModelfv=0 GL_TEXTURE_MIN_FILTER=0 GL_TEXTURE_MAG_FILTER=0 GL_TEXTURE_WRAP_S=0 GL_TEXTURE_WRAP_T=0 glCullFaceBV=0 GL_TEXTURE_ENV_MODE=0 GL_FOG_MODE=0 GL_FOG_HINT=0 glLightModelfv_r=5 glLightModelfv_g=5 glLightModelfv_b=5 glLightModelfv_a=100 GL_FOG_COLOR_R=100 GL_FOG_COLOR_G=100 GL_FOG_COLOR_B=100 GL_FOG_COLOR_A=100 GL_FOG_Density=100 GL_FOG_START=0 GL_FOG_End=100 GL_LIGHT_Quelle=1 GL_LIGHT0_GL_POSITION_X=0 GL_LIGHT0_GL_POSITION_Y=0 GL_LIGHT0_GL_POSITION_Z=0 GL_LIGHT0_GL_POSITION_W=100 GL_LIGHT0_GL_AMBIENT_R=0 GL_LIGHT0_GL_AMBIENT_G=0 GL_LIGHT0_GL_AMBIENT_B=0 GL_LIGHT0_GL_AMBIENT_A=100 GL_LIGHT0_GL_DIFFUSE_R=100 GL_LIGHT0_GL_DIFFUSE_G=100 GL_LIGHT0_GL_DIFFUSE_B=100 GL_LIGHT0_GL_DIFFUSE_A=100 GL_LIGHT0_GL_SPECULAR_R=0 GL_LIGHT0_GL_SPECULAR_G=0 GL_LIGHT0_GL_SPECULAR_B=0 GL_LIGHT0_GL_SPECULAR_A=100 GL_LIGHT0_GL_SPOT_DIRECTION_X=0 GL_LIGHT0_GL_SPOT_DIRECTION_Y=0 GL_LIGHT0_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT0_GL_SPOT_DIRECTION_W=91 GL_LIGHT0_GL_SPOT_EXPONENT=0 GL_LIGHT0_GL_CONSTANT_ATTENUATION=100 GL_LIGHT0_GL_LINEAR_ATTENUATION=0 GL_LIGHT0_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT1_GL_POSITION_X=0 GL_LIGHT1_GL_POSITION_Y=0 GL_LIGHT1_GL_POSITION_Z=100 GL_LIGHT1_GL_POSITION_W=100 GL_LIGHT1_GL_AMBIENT_R=30 GL_LIGHT1_GL_AMBIENT_G=30 GL_LIGHT1_GL_AMBIENT_B=0 GL_LIGHT1_GL_AMBIENT_A=100 GL_LIGHT1_GL_DIFFUSE_R=30 GL_LIGHT1_GL_DIFFUSE_G=30 GL_LIGHT1_GL_DIFFUSE_B=0 GL_LIGHT1_GL_DIFFUSE_A=100 GL_LIGHT1_GL_SPECULAR_R=0 GL_LIGHT1_GL_SPECULAR_G=0 GL_LIGHT1_GL_SPECULAR_B=0 GL_LIGHT1_GL_SPECULAR_A=100 GL_LIGHT1_GL_SPOT_DIRECTION_X=0 GL_LIGHT1_GL_SPOT_DIRECTION_Y=0 GL_LIGHT1_GL_SPOT_DIRECTION_Z=-2 GL_LIGHT1_GL_SPOT_DIRECTION_W=91 GL_LIGHT1_GL_SPOT_EXPONENT=107 GL_LIGHT1_GL_CONSTANT_ATTENUATION=100 GL_LIGHT1_GL_LINEAR_ATTENUATION=33 GL_LIGHT1_GL_QUADRATIC_ATTENUATION=5 GL_LIGHT2_GL_POSITION_X=0 GL_LIGHT2_GL_POSITION_Y=0 GL_LIGHT2_GL_POSITION_Z=100 GL_LIGHT2_GL_POSITION_W=0 GL_LIGHT2_GL_AMBIENT_R=0 GL_LIGHT2_GL_AMBIENT_G=0 GL_LIGHT2_GL_AMBIENT_B=0 GL_LIGHT2_GL_AMBIENT_A=100 GL_LIGHT2_GL_DIFFUSE_R=100 GL_LIGHT2_GL_DIFFUSE_G=100 GL_LIGHT2_GL_DIFFUSE_B=100 GL_LIGHT2_GL_DIFFUSE_A=100 GL_LIGHT2_GL_SPECULAR_R=0 GL_LIGHT2_GL_SPECULAR_G=0 GL_LIGHT2_GL_SPECULAR_B=0 GL_LIGHT2_GL_SPECULAR_A=100 GL_LIGHT2_GL_SPOT_DIRECTION_X=0 GL_LIGHT2_GL_SPOT_DIRECTION_Y=0 GL_LIGHT2_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT2_GL_SPOT_DIRECTION_W=91 GL_LIGHT2_GL_SPOT_EXPONENT=0 GL_LIGHT2_GL_CONSTANT_ATTENUATION=100 GL_LIGHT2_GL_LINEAR_ATTENUATION=0 GL_LIGHT2_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT3_GL_POSITION_X=0 GL_LIGHT3_GL_POSITION_Y=0 GL_LIGHT3_GL_POSITION_Z=100 GL_LIGHT3_GL_POSITION_W=0 GL_LIGHT3_GL_AMBIENT_R=0 GL_LIGHT3_GL_AMBIENT_G=0 GL_LIGHT3_GL_AMBIENT_B=0 GL_LIGHT3_GL_AMBIENT_A=100 GL_LIGHT3_GL_DIFFUSE_R=100 GL_LIGHT3_GL_DIFFUSE_G=100 GL_LIGHT3_GL_DIFFUSE_B=100 GL_LIGHT3_GL_DIFFUSE_A=100 GL_LIGHT3_GL_SPECULAR_R=0 GL_LIGHT3_GL_SPECULAR_G=0 GL_LIGHT3_GL_SPECULAR_B=0 GL_LIGHT3_GL_SPECULAR_A=100 GL_LIGHT3_GL_SPOT_DIRECTION_X=0 GL_LIGHT3_GL_SPOT_DIRECTION_Y=0 GL_LIGHT3_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT3_GL_SPOT_DIRECTION_W=91 GL_LIGHT3_GL_SPOT_EXPONENT=0 GL_LIGHT3_GL_CONSTANT_ATTENUATION=100 GL_LIGHT3_GL_LINEAR_ATTENUATION=0 GL_LIGHT3_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT4_GL_POSITION_X=0 GL_LIGHT4_GL_POSITION_Y=0 GL_LIGHT4_GL_POSITION_Z=100 GL_LIGHT4_GL_POSITION_W=0 GL_LIGHT4_GL_AMBIENT_R=0 GL_LIGHT4_GL_AMBIENT_G=0 GL_LIGHT4_GL_AMBIENT_B=0 GL_LIGHT4_GL_AMBIENT_A=100 GL_LIGHT4_GL_DIFFUSE_R=100 GL_LIGHT4_GL_DIFFUSE_G=100 GL_LIGHT4_GL_DIFFUSE_B=100 GL_LIGHT4_GL_DIFFUSE_A=100 GL_LIGHT4_GL_SPECULAR_R=0 GL_LIGHT4_GL_SPECULAR_G=0 GL_LIGHT4_GL_SPECULAR_B=0 GL_LIGHT4_GL_SPECULAR_A=100 GL_LIGHT4_GL_SPOT_DIRECTION_X=0 GL_LIGHT4_GL_SPOT_DIRECTION_Y=0 GL_LIGHT4_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT4_GL_SPOT_DIRECTION_W=91 GL_LIGHT4_GL_SPOT_EXPONENT=0 GL_LIGHT4_GL_CONSTANT_ATTENUATION=100 GL_LIGHT4_GL_LINEAR_ATTENUATION=0 GL_LIGHT4_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT5_GL_POSITION_X=0 GL_LIGHT5_GL_POSITION_Y=0 GL_LIGHT5_GL_POSITION_Z=100 GL_LIGHT5_GL_POSITION_W=0 GL_LIGHT5_GL_AMBIENT_R=0 GL_LIGHT5_GL_AMBIENT_G=0 GL_LIGHT5_GL_AMBIENT_B=0 GL_LIGHT5_GL_AMBIENT_A=100 GL_LIGHT5_GL_DIFFUSE_R=100 GL_LIGHT5_GL_DIFFUSE_G=100 GL_LIGHT5_GL_DIFFUSE_B=100 GL_LIGHT5_GL_DIFFUSE_A=100 GL_LIGHT5_GL_SPECULAR_R=0 GL_LIGHT5_GL_SPECULAR_G=0 GL_LIGHT5_GL_SPECULAR_B=0 GL_LIGHT5_GL_SPECULAR_A=100 GL_LIGHT5_GL_SPOT_DIRECTION_X=0 GL_LIGHT5_GL_SPOT_DIRECTION_Y=0 GL_LIGHT5_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT5_GL_SPOT_DIRECTION_W=91 GL_LIGHT5_GL_SPOT_EXPONENT=0 GL_LIGHT5_GL_CONSTANT_ATTENUATION=100 GL_LIGHT5_GL_LINEAR_ATTENUATION=0 GL_LIGHT5_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT6_GL_POSITION_X=0 GL_LIGHT6_GL_POSITION_Y=0 GL_LIGHT6_GL_POSITION_Z=100 GL_LIGHT6_GL_POSITION_W=0 GL_LIGHT6_GL_AMBIENT_R=0 GL_LIGHT6_GL_AMBIENT_G=0 GL_LIGHT6_GL_AMBIENT_B=0 GL_LIGHT6_GL_AMBIENT_A=100 GL_LIGHT6_GL_DIFFUSE_R=100 GL_LIGHT6_GL_DIFFUSE_G=100 GL_LIGHT6_GL_DIFFUSE_B=100 GL_LIGHT6_GL_DIFFUSE_A=100 GL_LIGHT6_GL_SPECULAR_R=0 GL_LIGHT6_GL_SPECULAR_G=0 GL_LIGHT6_GL_SPECULAR_B=0 GL_LIGHT6_GL_SPECULAR_A=100 GL_LIGHT6_GL_SPOT_DIRECTION_X=0 GL_LIGHT6_GL_SPOT_DIRECTION_Y=0 GL_LIGHT6_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT6_GL_SPOT_DIRECTION_W=91 GL_LIGHT6_GL_SPOT_EXPONENT=0 GL_LIGHT6_GL_CONSTANT_ATTENUATION=100 GL_LIGHT6_GL_LINEAR_ATTENUATION=0 GL_LIGHT6_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT7_GL_POSITION_X=0 GL_LIGHT7_GL_POSITION_Y=0 GL_LIGHT7_GL_POSITION_Z=100 GL_LIGHT7_GL_POSITION_W=0 GL_LIGHT7_GL_AMBIENT_R=0 GL_LIGHT7_GL_AMBIENT_G=0 GL_LIGHT7_GL_AMBIENT_B=0 GL_LIGHT7_GL_AMBIENT_A=100 GL_LIGHT7_GL_DIFFUSE_R=100 GL_LIGHT7_GL_DIFFUSE_G=100 GL_LIGHT7_GL_DIFFUSE_B=100 GL_LIGHT7_GL_DIFFUSE_A=100 GL_LIGHT7_GL_SPECULAR_R=0 GL_LIGHT7_GL_SPECULAR_G=0 GL_LIGHT7_GL_SPECULAR_B=0 GL_LIGHT7_GL_SPECULAR_A=100 GL_LIGHT7_GL_SPOT_DIRECTION_X=0 GL_LIGHT7_GL_SPOT_DIRECTION_Y=0 GL_LIGHT7_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT7_GL_SPOT_DIRECTION_W=91 GL_LIGHT7_GL_SPOT_EXPONENT=0 GL_LIGHT7_GL_CONSTANT_ATTENUATION=100 GL_LIGHT7_GL_LINEAR_ATTENUATION=0 GL_LIGHT7_GL_QUADRATIC_ATTENUATION=0 Left=471 Top=26 Autosave=1 Visible=0 [OpenGL_test6] f1_Left=9 f1_Top=10 f1_width=400 f1_height=400 f1_mx=-200 f1_my=-200 f1_mz=24 f1_rx=0 f1_ry=0 f1_rz=0 f1_r0=100 f1_a0=100 f1_a1=100 f1_a2=100 f1_a3=100 f1_Test=0 gl_Point_Size=29 glShadeModel=0 GL_DEPTH_TEST=1 GL_BLEND=1 GL_ALPHA_TEST=1 GL_LINE_SMOOTH=1 GL_Polygon_SMOOTH=0 GL_Point_SMOOTH=1 GL_LIGHTING=0 GL_LIGHT0=1 GL_LIGHT1=0 GL_LIGHT2=0 GL_LIGHT3=0 GL_LIGHT4=0 GL_LIGHT5=0 GL_LIGHT6=0 GL_LIGHT7=0 glCullFace=0 GL_FOG=0 GL_Light_MODEL_LOCAL_VIEWER=0 GL_LIGHT_MODEL_TWO_SIDE=0 glAlphaFunc=7 glAlphaFunc_ref=0 glBlendFunc_sfactor=4 glBlendFunc_dfactor=5 glLightModelfv=0 GL_TEXTURE_MIN_FILTER=0 GL_TEXTURE_MAG_FILTER=0 GL_TEXTURE_WRAP_S=0 GL_TEXTURE_WRAP_T=0 glCullFaceBV=0 GL_TEXTURE_ENV_MODE=0 GL_FOG_MODE=0 GL_FOG_HINT=0 glLightModelfv_r=5 glLightModelfv_g=5 glLightModelfv_b=5 glLightModelfv_a=100 GL_FOG_COLOR_R=100 GL_FOG_COLOR_G=100 GL_FOG_COLOR_B=100 GL_FOG_COLOR_A=100 GL_FOG_Density=100 GL_FOG_START=0 GL_FOG_End=100 GL_LIGHT_Quelle=0 GL_LIGHT0_GL_POSITION_X=0 GL_LIGHT0_GL_POSITION_Y=0 GL_LIGHT0_GL_POSITION_Z=100 GL_LIGHT0_GL_POSITION_W=0 GL_LIGHT0_GL_AMBIENT_R=0 GL_LIGHT0_GL_AMBIENT_G=0 GL_LIGHT0_GL_AMBIENT_B=0 GL_LIGHT0_GL_AMBIENT_A=100 GL_LIGHT0_GL_DIFFUSE_R=100 GL_LIGHT0_GL_DIFFUSE_G=100 GL_LIGHT0_GL_DIFFUSE_B=100 GL_LIGHT0_GL_DIFFUSE_A=100 GL_LIGHT0_GL_SPECULAR_R=0 GL_LIGHT0_GL_SPECULAR_G=0 GL_LIGHT0_GL_SPECULAR_B=0 GL_LIGHT0_GL_SPECULAR_A=100 GL_LIGHT0_GL_SPOT_DIRECTION_X=0 GL_LIGHT0_GL_SPOT_DIRECTION_Y=0 GL_LIGHT0_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT0_GL_SPOT_DIRECTION_W=91 GL_LIGHT0_GL_SPOT_EXPONENT=0 GL_LIGHT0_GL_CONSTANT_ATTENUATION=100 GL_LIGHT0_GL_LINEAR_ATTENUATION=0 GL_LIGHT0_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT1_GL_POSITION_X=0 GL_LIGHT1_GL_POSITION_Y=0 GL_LIGHT1_GL_POSITION_Z=100 GL_LIGHT1_GL_POSITION_W=0 GL_LIGHT1_GL_AMBIENT_R=0 GL_LIGHT1_GL_AMBIENT_G=0 GL_LIGHT1_GL_AMBIENT_B=0 GL_LIGHT1_GL_AMBIENT_A=100 GL_LIGHT1_GL_DIFFUSE_R=100 GL_LIGHT1_GL_DIFFUSE_G=100 GL_LIGHT1_GL_DIFFUSE_B=100 GL_LIGHT1_GL_DIFFUSE_A=100 GL_LIGHT1_GL_SPECULAR_R=0 GL_LIGHT1_GL_SPECULAR_G=0 GL_LIGHT1_GL_SPECULAR_B=0 GL_LIGHT1_GL_SPECULAR_A=100 GL_LIGHT1_GL_SPOT_DIRECTION_X=0 GL_LIGHT1_GL_SPOT_DIRECTION_Y=0 GL_LIGHT1_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT1_GL_SPOT_DIRECTION_W=91 GL_LIGHT1_GL_SPOT_EXPONENT=0 GL_LIGHT1_GL_CONSTANT_ATTENUATION=100 GL_LIGHT1_GL_LINEAR_ATTENUATION=0 GL_LIGHT1_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT2_GL_POSITION_X=0 GL_LIGHT2_GL_POSITION_Y=0 GL_LIGHT2_GL_POSITION_Z=100 GL_LIGHT2_GL_POSITION_W=0 GL_LIGHT2_GL_AMBIENT_R=0 GL_LIGHT2_GL_AMBIENT_G=0 GL_LIGHT2_GL_AMBIENT_B=0 GL_LIGHT2_GL_AMBIENT_A=100 GL_LIGHT2_GL_DIFFUSE_R=100 GL_LIGHT2_GL_DIFFUSE_G=100 GL_LIGHT2_GL_DIFFUSE_B=100 GL_LIGHT2_GL_DIFFUSE_A=100 GL_LIGHT2_GL_SPECULAR_R=0 GL_LIGHT2_GL_SPECULAR_G=0 GL_LIGHT2_GL_SPECULAR_B=0 GL_LIGHT2_GL_SPECULAR_A=100 GL_LIGHT2_GL_SPOT_DIRECTION_X=0 GL_LIGHT2_GL_SPOT_DIRECTION_Y=0 GL_LIGHT2_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT2_GL_SPOT_DIRECTION_W=91 GL_LIGHT2_GL_SPOT_EXPONENT=0 GL_LIGHT2_GL_CONSTANT_ATTENUATION=100 GL_LIGHT2_GL_LINEAR_ATTENUATION=0 GL_LIGHT2_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT3_GL_POSITION_X=0 GL_LIGHT3_GL_POSITION_Y=0 GL_LIGHT3_GL_POSITION_Z=100 GL_LIGHT3_GL_POSITION_W=0 GL_LIGHT3_GL_AMBIENT_R=0 GL_LIGHT3_GL_AMBIENT_G=0 GL_LIGHT3_GL_AMBIENT_B=0 GL_LIGHT3_GL_AMBIENT_A=100 GL_LIGHT3_GL_DIFFUSE_R=100 GL_LIGHT3_GL_DIFFUSE_G=100 GL_LIGHT3_GL_DIFFUSE_B=100 GL_LIGHT3_GL_DIFFUSE_A=100 GL_LIGHT3_GL_SPECULAR_R=0 GL_LIGHT3_GL_SPECULAR_G=0 GL_LIGHT3_GL_SPECULAR_B=0 GL_LIGHT3_GL_SPECULAR_A=100 GL_LIGHT3_GL_SPOT_DIRECTION_X=0 GL_LIGHT3_GL_SPOT_DIRECTION_Y=0 GL_LIGHT3_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT3_GL_SPOT_DIRECTION_W=91 GL_LIGHT3_GL_SPOT_EXPONENT=0 GL_LIGHT3_GL_CONSTANT_ATTENUATION=100 GL_LIGHT3_GL_LINEAR_ATTENUATION=0 GL_LIGHT3_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT4_GL_POSITION_X=0 GL_LIGHT4_GL_POSITION_Y=0 GL_LIGHT4_GL_POSITION_Z=100 GL_LIGHT4_GL_POSITION_W=0 GL_LIGHT4_GL_AMBIENT_R=0 GL_LIGHT4_GL_AMBIENT_G=0 GL_LIGHT4_GL_AMBIENT_B=0 GL_LIGHT4_GL_AMBIENT_A=100 GL_LIGHT4_GL_DIFFUSE_R=100 GL_LIGHT4_GL_DIFFUSE_G=100 GL_LIGHT4_GL_DIFFUSE_B=100 GL_LIGHT4_GL_DIFFUSE_A=100 GL_LIGHT4_GL_SPECULAR_R=0 GL_LIGHT4_GL_SPECULAR_G=0 GL_LIGHT4_GL_SPECULAR_B=0 GL_LIGHT4_GL_SPECULAR_A=100 GL_LIGHT4_GL_SPOT_DIRECTION_X=0 GL_LIGHT4_GL_SPOT_DIRECTION_Y=0 GL_LIGHT4_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT4_GL_SPOT_DIRECTION_W=91 GL_LIGHT4_GL_SPOT_EXPONENT=0 GL_LIGHT4_GL_CONSTANT_ATTENUATION=100 GL_LIGHT4_GL_LINEAR_ATTENUATION=0 GL_LIGHT4_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT5_GL_POSITION_X=0 GL_LIGHT5_GL_POSITION_Y=0 GL_LIGHT5_GL_POSITION_Z=100 GL_LIGHT5_GL_POSITION_W=0 GL_LIGHT5_GL_AMBIENT_R=0 GL_LIGHT5_GL_AMBIENT_G=0 GL_LIGHT5_GL_AMBIENT_B=0 GL_LIGHT5_GL_AMBIENT_A=100 GL_LIGHT5_GL_DIFFUSE_R=100 GL_LIGHT5_GL_DIFFUSE_G=100 GL_LIGHT5_GL_DIFFUSE_B=100 GL_LIGHT5_GL_DIFFUSE_A=100 GL_LIGHT5_GL_SPECULAR_R=0 GL_LIGHT5_GL_SPECULAR_G=0 GL_LIGHT5_GL_SPECULAR_B=0 GL_LIGHT5_GL_SPECULAR_A=100 GL_LIGHT5_GL_SPOT_DIRECTION_X=0 GL_LIGHT5_GL_SPOT_DIRECTION_Y=0 GL_LIGHT5_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT5_GL_SPOT_DIRECTION_W=91 GL_LIGHT5_GL_SPOT_EXPONENT=0 GL_LIGHT5_GL_CONSTANT_ATTENUATION=100 GL_LIGHT5_GL_LINEAR_ATTENUATION=0 GL_LIGHT5_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT6_GL_POSITION_X=0 GL_LIGHT6_GL_POSITION_Y=0 GL_LIGHT6_GL_POSITION_Z=100 GL_LIGHT6_GL_POSITION_W=0 GL_LIGHT6_GL_AMBIENT_R=0 GL_LIGHT6_GL_AMBIENT_G=0 GL_LIGHT6_GL_AMBIENT_B=0 GL_LIGHT6_GL_AMBIENT_A=100 GL_LIGHT6_GL_DIFFUSE_R=100 GL_LIGHT6_GL_DIFFUSE_G=100 GL_LIGHT6_GL_DIFFUSE_B=100 GL_LIGHT6_GL_DIFFUSE_A=100 GL_LIGHT6_GL_SPECULAR_R=0 GL_LIGHT6_GL_SPECULAR_G=0 GL_LIGHT6_GL_SPECULAR_B=0 GL_LIGHT6_GL_SPECULAR_A=100 GL_LIGHT6_GL_SPOT_DIRECTION_X=0 GL_LIGHT6_GL_SPOT_DIRECTION_Y=0 GL_LIGHT6_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT6_GL_SPOT_DIRECTION_W=91 GL_LIGHT6_GL_SPOT_EXPONENT=0 GL_LIGHT6_GL_CONSTANT_ATTENUATION=100 GL_LIGHT6_GL_LINEAR_ATTENUATION=0 GL_LIGHT6_GL_QUADRATIC_ATTENUATION=0 GL_LIGHT7_GL_POSITION_X=0 GL_LIGHT7_GL_POSITION_Y=0 GL_LIGHT7_GL_POSITION_Z=100 GL_LIGHT7_GL_POSITION_W=0 GL_LIGHT7_GL_AMBIENT_R=0 GL_LIGHT7_GL_AMBIENT_G=0 GL_LIGHT7_GL_AMBIENT_B=0 GL_LIGHT7_GL_AMBIENT_A=100 GL_LIGHT7_GL_DIFFUSE_R=100 GL_LIGHT7_GL_DIFFUSE_G=100 GL_LIGHT7_GL_DIFFUSE_B=100 GL_LIGHT7_GL_DIFFUSE_A=100 GL_LIGHT7_GL_SPECULAR_R=0 GL_LIGHT7_GL_SPECULAR_G=0 GL_LIGHT7_GL_SPECULAR_B=0 GL_LIGHT7_GL_SPECULAR_A=100 GL_LIGHT7_GL_SPOT_DIRECTION_X=0 GL_LIGHT7_GL_SPOT_DIRECTION_Y=0 GL_LIGHT7_GL_SPOT_DIRECTION_Z=-100 GL_LIGHT7_GL_SPOT_DIRECTION_W=91 GL_LIGHT7_GL_SPOT_EXPONENT=0 GL_LIGHT7_GL_CONSTANT_ATTENUATION=100 GL_LIGHT7_GL_LINEAR_ATTENUATION=0 GL_LIGHT7_GL_QUADRATIC_ATTENUATION=0 Left=434 Top=18 Autosave=1 Visible=0